Minor Update - 11-04-2026 · Nov 5, 2026

A cleanup pass on the 10-30 outliers: Valve trims the strong (Baba, Celeste, Deadman Danny), feeds the weak (Rat King, Apollo, Mo & Krill) and quietly shrinks stacked anti-heal.

Minor patch · 4 buffed · 3 nerfed · 1 items · Official notes

Biggest changes

If you only read one thing.

Heroes

Measured from 93,490 ranked games since the patch, updated Nov 8. Ring: green is strong right now, yellow is average, red is weak.

Too few games since the patch so far, so this shows Ascendant and Eternus games from before it. It updates every few hours as games are played.

Game plan

Identical economy, identical map: the game is still won by farming Haunts and converting before comeback gold arrives. What changed is who survives the mid-fight — stacked anti-heal is weaker, so kit healers and self-sustain bruisers hold longer, and the outlier frontlines from 10-30 were trimmed.

No clear shift in game pace

Early tempoLate scaling

Who it favors

No hero type clearly favored.

Items

Small item changes 1

Pick your heroes